The game isn't a complete wreck; the track editor is fairly versatile, and 4-player split-screen is pretty rare these days. Yet the racing itself is unremarkable, and the customisation options are ultimately meaningless – you never really feel like you're getting under the hood. ModNation Racers is cobbled together from novelty features to form an uneven, misshapen whole. Read more
The career mode is a bit more frustrating than it needs to be thanks to an incredibly punishing difficulty level. The AI racers are very skilled, gaining an advantage early on in most races and becoming proficient with weapons and shields once you get past the first tour. The track designs also become fiendishly tough at around the same time, with obstacles, traps and ravines to avoid and shortcuts to find if you’re going to win. Read more
So... when you finally get off the boat and arrive at the New World port in Grandia, sumptuously realised, you can't help but talk to all the locals. What will they tell you? Where will you go next? And where is that mine cart section I remember reading about in 1996? Ah hah! Here it is, wahey! Oh its really just a cut scene. Still, I have some sweet spells to upgrade. In short - Syndicate Wars on PSone classics download = Very Good. Same goes for Grandia. Read more
ModNation Racers is surprisingly enjoyable with a wide range of excellent customisation features. Although the load times are horrendous, you still get a very solid kart racing experience which will deliver you hours of fun. Sorry Mario but you've been knocked off the track. Read more
There is a lot to like about ModNation Racers. As a kart racer the gameplay is fun, controls are responsive, and some skill and strategy is required to win. The creative and customization elements are massive and, although they may overwhelm some players initially, ultimately are fairly easy to get into and use. Read more