Starting out with a completely blank canvas is pretty daunting, but if you have a realistically achievable game idea in mind, you shouldn't have too much trouble realizing it. In part, that's because you're forced to approach the creation of each game in a regimented way. You start out with a background image, you create and animate objects (with placeholder or clip art if you prefer), you create behavioral AI and triggers for those objects, and then you figure out where... Read more